using System;
using ns27;
using Triton.Game.Mono;

namespace Triton.Game.Mapping
{
	[Attribute38("MoneyOrGTAPPTransaction")]
	public class MoneyOrGTAPPTransaction : MonoClass
	{
		public static int LOCKED_THIRD_PARTY_QUANTITY => MonoClass.smethod_6<int>(TritonHs.MainAssemblyPath, "", "MoneyOrGTAPPTransaction", "LOCKED_THIRD_PARTY_QUANTITY");

		public long ID => method_11<long>("get_ID", Array.Empty<object>());

		public string ProductID => method_13("get_ProductID");

		public bool IsGTAPP => method_11<bool>("get_IsGTAPP", Array.Empty<object>());

		public bool ClosedStore => method_11<bool>("get_ClosedStore", Array.Empty<object>());

		public MoneyOrGTAPPTransaction(IntPtr address, string className)
			: base(address, className)
		{
		}

		public MoneyOrGTAPPTransaction(IntPtr address)
			: this(address, "MoneyOrGTAPPTransaction")
		{
		}

		public new int GetHashCode()
		{
			return method_11<int>("GetHashCode", Array.Empty<object>());
		}

		public new bool Equals(object obj)
		{
			return method_11<bool>("Equals", new object[1] { obj });
		}

		public new string ToString()
		{
			return method_13("ToString");
		}

		public bool ShouldShowMiniSummary()
		{
			return method_11<bool>("ShouldShowMiniSummary", Array.Empty<object>());
		}
	}
}
